The Essential Facts of Backgammon Game Plans – Part Two
As we dicussed in the last article, Backgammon is a game of skill and luck. The goal is to shift your pieces safely around the game board to your inside board while at the same time your opposition shifts their checkers toward their home board in the opposing direction. With opposing player pieces shifting in opposite directions there is going to be conflict and the need for specific strategies at specific instances. Here are the last 2 Backgammon strategies to round out your game.
The Priming Game Tactic
If the aim of the blocking plan is to hamper the opponents ability to shift her pieces, the Priming Game tactic is to completely barricade any movement of the opposing player by creating a prime – ideally 6 points in a row. The opponent’s chips will either get hit, or result a damaged position if he ever attempts to leave the wall. The ambush of the prime can be established anywhere between point 2 and point 11 in your game board. As soon as you’ve successfully built the prime to stop the activity of your opponent, your competitor does not even get a chance to toss the dice, and you shift your pieces and roll the dice yet again. You will be a winner for sure.
The Back Game Strategy
The goals of the Back Game technique and the Blocking Game strategy are very similar – to hinder your opponent’s positions hoping to improve your odds of succeeding, but the Back Game technique uses alternate techniques to do that. The Back Game plan is commonly employed when you’re far behind your opponent. To compete in Backgammon with this strategy, you need to hold 2 or more points in table, and to hit a blot late in the game. This technique is more difficult than others to play in Backgammon because it needs careful movement of your chips and how the checkers are moved is partly the outcome of the dice roll.
You can follow any responses to this entry through the RSS 2.0 feed. You can leave a response, or trackback from your own site.