The Basics of Backgammon Tactics – Part Two
As we have dicussed in the previous article, Backgammon is a casino game of ability and pure luck. The goal is to move your pieces carefully around the board to your inside board while at the same time your opposing player shifts their pieces toward their inner board in the opposing direction. With competing player chips heading in opposing directions there is bound to be conflict and the need for specific techniques at particular instances. Here are the two final Backgammon plans to round out your game.
The Priming Game Tactic
If the purpose of the blocking tactic is to hamper the opponents ability to shift his chips, the Priming Game plan is to completely stop any movement of the opposing player by assembling a prime – ideally 6 points in a row. The opponent’s chips will either get hit, or end up in a bad position if she at all attempts to leave the wall. The trap of the prime can be setup anyplace between point two and point eleven in your half of the board. After you’ve successfully built the prime to block the movement of your competitor, your competitor does not even get to roll the dice, and you shift your checkers and roll the dice yet again. You will win the game for sure.
The Back Game Plan
The aims of the Back Game technique and the Blocking Game strategy are similar – to harm your competitor’s positions in hope to boost your chances of winning, however the Back Game technique uses different techniques to do that. The Back Game strategy is generally employed when you are far behind your opponent. To compete in Backgammon with this plan, you have to control two or more points in table, and to hit a blot (a single checker) late in the game. This plan is more challenging than others to use in Backgammon because it needs careful movement of your checkers and how the pieces are relocated is partly the outcome of the dice roll.
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