The Essential Details of Backgammon Tactics – Part Two
As we have dicussed in the last article, Backgammon is a casino game of ability and luck. The goal is to move your checkers safely around the board to your inside board and at the same time your opposition shifts their pieces toward their home board in the opposite direction. With opposing player pieces moving in opposing directions there is bound to be conflict and the requirement for particular techniques at particular instances. Here are the last 2 Backgammon tactics to finish off your game.
The Priming Game Plan
If the purpose of the blocking tactic is to slow down the opponent to shift her checkers, the Priming Game strategy is to completely block any activity of the opponent by constructing a prime – ideally 6 points in a row. The opponent’s chips will either get hit, or end up in a bad position if he/she at all attempts to leave the wall. The trap of the prime can be established anyplace between point 2 and point 11 in your game board. As soon as you have successfully constructed the prime to block the activity of your competitor, your opponent doesn’t even get a chance to roll the dice, and you shift your pieces and roll the dice again. You will win the game for sure.
The Back Game Strategy
The goals of the Back Game tactic and the Blocking Game strategy are similar – to hinder your opponent’s positions in hope to improve your chances of succeeding, but the Back Game plan utilizes different tactics to do that. The Back Game plan is often used when you are far behind your competitor. To play Backgammon with this tactic, you have to hold 2 or more points in table, and to hit a blot (a single checker) late in the game. This tactic is more challenging than others to use in Backgammon seeing as it needs careful movement of your pieces and how the chips are relocated is partly the result of the dice roll.
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