The Essential Details of Backgammon Game Plans – Part Two
As we dicussed in the last article, Backgammon is a casino game of skill and good luck. The aim is to shift your checkers carefully around the game board to your inner board and at the same time your opponent moves their checkers toward their inside board in the opposite direction. With competing player chips shifting in opposite directions there is bound to be conflict and the requirement for specific tactics at specific instances. Here are the two final Backgammon techniques to finish off your game.
The Priming Game Strategy
If the goal of the blocking plan is to slow down the opponent to move his pieces, the Priming Game strategy is to completely block any movement of the opponent by assembling a prime – ideally 6 points in a row. The competitor’s checkers will either get bumped, or end up in a bad position if she ever attempts to escape the wall. The ambush of the prime can be setup anyplace between point 2 and point 11 in your board. As soon as you’ve successfully constructed the prime to prevent the activity of the opponent, the competitor doesn’t even get to roll the dice, that means you move your chips and toss the dice yet again. You’ll be a winner for sure.
The Back Game Tactic
The goals of the Back Game plan and the Blocking Game technique are very similar – to harm your competitor’s positions with hope to better your odds of winning, but the Back Game tactic relies on alternate techniques to achieve that. The Back Game strategy is commonly employed when you’re far behind your competitor. To participate in Backgammon with this tactic, you need to control two or more points in table, and to hit a blot late in the game. This technique is more complex than others to employ in Backgammon seeing as it needs careful movement of your chips and how the pieces are relocated is partially the outcome of the dice toss.
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