The Essential Details of Backgammon Game Plans – Part 2
As we dicussed in the last article, Backgammon is a game of talent and good luck. The goal is to shift your checkers carefully around the game board to your inside board while at the same time your opposition shifts their pieces toward their inner board in the opposing direction. With competing player checkers moving in opposite directions there is bound to be conflict and the need for particular techniques at specific instances. Here are the last 2 Backgammon techniques to finish off your game.
The Priming Game Strategy
If the aim of the blocking plan is to hamper the opponents ability to move her chips, the Priming Game tactic is to absolutely barricade any movement of the opponent by constructing a prime – ideally 6 points in a row. The competitor’s chips will either get bumped, or result a battered position if he/she at all tries to leave the wall. The trap of the prime can be setup anywhere between point 2 and point 11 in your game board. After you have successfully constructed the prime to stop the activity of the opponent, the competitor doesn’t even get to roll the dice, that means you move your pieces and toss the dice again. You will be a winner for sure.
The Back Game Technique
The goals of the Back Game tactic and the Blocking Game plan are very similar – to hinder your opponent’s positions with hope to boost your chances of succeeding, but the Back Game technique relies on alternate tactics to do that. The Back Game technique is often utilized when you’re far behind your opponent. To compete in Backgammon with this strategy, you need to hold 2 or more points in table, and to hit a blot late in the game. This tactic is more complex than others to play in Backgammon because it requires careful movement of your pieces and how the chips are relocated is partially the outcome of the dice roll.
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