The Essential Basics of Backgammon Tactics – Part 2
As we dicussed in the previous article, Backgammon is a game of ability and good luck. The goal is to shift your chips safely around the board to your inner board and at the same time your opposition shifts their pieces toward their inside board in the opposite direction. With competing player pieces heading in opposite directions there is bound to be conflict and the requirement for specific tactics at particular times. Here are the last two Backgammon strategies to round out your game.
The Priming Game Plan
If the purpose of the blocking strategy is to hamper the opponents ability to move her checkers, the Priming Game strategy is to absolutely block any activity of the opponent by constructing a prime – ideally 6 points in a row. The opponent’s checkers will either get hit, or result a bad position if she ever tries to leave the wall. The ambush of the prime can be built anyplace between point two and point eleven in your half of the board. After you have successfully constructed the prime to stop the movement of your competitor, the opponent does not even get a chance to roll the dice, that means you move your checkers and roll the dice again. You will be a winner for sure.
The Back Game Tactic
The goals of the Back Game plan and the Blocking Game tactic are similar – to hurt your competitor’s positions in hope to improve your odds of winning, but the Back Game tactic utilizes different tactics to achieve that. The Back Game technique is frequently employed when you are far behind your competitor. To participate in Backgammon with this plan, you need to hold two or more points in table, and to hit a blot (a single checker) late in the game. This strategy is more difficult than others to use in Backgammon seeing as it needs careful movement of your checkers and how the checkers are moved is partly the outcome of the dice roll.
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