The Essential Details of Backgammon Tactics – Part 2

As we have dicussed in the last article, Backgammon is a casino game of talent and luck. The aim is to shift your checkers safely around the board to your inner board while at the same time your opposing player moves their pieces toward their inner board in the opposite direction. With competing player pieces heading in opposing directions there is bound to be conflict and the requirement for particular tactics at particular times. Here are the last 2 Backgammon plans to complete your game.

The Priming Game Plan

If the goal of the blocking plan is to slow down the opponent to move her chips, the Priming Game strategy is to absolutely stop any movement of the opposing player by creating a prime – ideally 6 points in a row. The competitor’s chips will either get bumped, or end up in a damaged position if she ever attempts to leave the wall. The ambush of the prime can be established anywhere between point two and point 11 in your half of the board. After you’ve successfully assembled the prime to stop the activity of your opponent, your competitor doesn’t even get to roll the dice, that means you move your chips and roll the dice yet again. You’ll win the game for sure.

The Back Game Technique

The goals of the Back Game strategy and the Blocking Game technique are very similar – to hinder your opponent’s positions in hope to boost your odds of succeeding, but the Back Game technique uses seperate tactics to achieve that. The Back Game technique is often employed when you’re far behind your competitor. To play Backgammon with this strategy, you need to hold two or more points in table, and to hit a blot late in the game. This technique is more difficult than others to employ in Backgammon because it requires careful movement of your checkers and how the checkers are relocated is partially the result of the dice roll.

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