The Basics of Backgammon Tactics – Part 2
As we have dicussed in the previous article, Backgammon is a casino game of ability and luck. The aim is to shift your chips safely around the game board to your home board while at the same time your opposing player shifts their chips toward their inside board in the opposite direction. With competing player checkers moving in opposite directions there is going to be conflict and the need for particular strategies at specific times. Here are the last 2 Backgammon plans to finish off your game.
The Priming Game Strategy
If the aim of the blocking strategy is to hamper the opponents ability to shift her chips, the Priming Game strategy is to completely stop any movement of the opposing player by constructing a prime – ideally 6 points in a row. The competitor’s checkers will either get bumped, or end up in a battered position if he/she at all tries to escape the wall. The ambush of the prime can be setup anywhere between point two and point eleven in your half of the board. After you’ve successfully built the prime to block the activity of your opponent, your opponent doesn’t even get to toss the dice, that means you move your checkers and toss the dice yet again. You will be a winner for sure.
The Back Game Plan
The goals of the Back Game technique and the Blocking Game tactic are very similar – to hinder your opponent’s positions with hope to improve your odds of winning, however the Back Game technique relies on different techniques to do that. The Back Game technique is generally used when you’re far behind your competitor. To compete in Backgammon with this plan, you have to hold 2 or more points in table, and to hit a blot late in the game. This technique is more challenging than others to use in Backgammon seeing as it requires careful movement of your pieces and how the pieces are relocated is partly the result of the dice roll.
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