The Essential Facts of Backgammon Game Plans – Part Two
As we dicussed in the previous article, Backgammon is a game of ability and luck. The aim is to move your checkers carefully around the game board to your inner board while at the same time your opponent shifts their pieces toward their home board in the opposite direction. With opposing player pieces heading in opposing directions there is going to be conflict and the need for specific techniques at particular times. Here are the last two Backgammon tactics to complete your game.
The Priming Game Strategy
If the goal of the blocking strategy is to hamper the opponents ability to shift their chips, the Priming Game plan is to absolutely barricade any activity of the opponent by assembling a prime – ideally 6 points in a row. The competitor’s chips will either get hit, or result a damaged position if he/she ever tries to leave the wall. The ambush of the prime can be built anyplace between point 2 and point 11 in your half of the board. Once you’ve successfully assembled the prime to stop the movement of your opponent, the competitor does not even get to toss the dice, and you shift your checkers and toss the dice again. You will win the game for sure.
The Back Game Strategy
The goals of the Back Game technique and the Blocking Game strategy are very similar – to hinder your competitor’s positions hoping to improve your odds of succeeding, but the Back Game technique relies on seperate tactics to do that. The Back Game tactic is often utilized when you are far behind your opponent. To participate in Backgammon with this tactic, you need to control 2 or more points in table, and to hit a blot (a single checker) late in the game. This strategy is more difficult than others to use in Backgammon because it requires careful movement of your pieces and how the chips are relocated is partly the result of the dice roll.
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