The Basics of Backgammon Game Plans – Part Two
As we have dicussed in the last article, Backgammon is a casino game of skill and luck. The aim is to shift your pieces carefully around the game board to your home board and at the same time your opposing player moves their checkers toward their inner board in the opposing direction. With competing player pieces moving in opposite directions there is going to be conflict and the requirement for specific tactics at particular times. Here are the last two Backgammon techniques to finish off your game.
The Priming Game Strategy
If the purpose of the blocking tactic is to slow down the opponent to move her chips, the Priming Game tactic is to absolutely stop any movement of the opposing player by constructing a prime – ideally 6 points in a row. The competitor’s checkers will either get hit, or result a damaged position if he/she ever attempts to escape the wall. The trap of the prime can be setup anywhere between point two and point eleven in your game board. As soon as you’ve successfully built the prime to block the activity of your competitor, the competitor does not even get a chance to toss the dice, and you move your chips and toss the dice again. You will win the game for sure.
The Back Game Tactic
The aims of the Back Game technique and the Blocking Game plan are very similar – to hinder your competitor’s positions in hope to boost your odds of winning, however the Back Game plan utilizes different techniques to achieve that. The Back Game tactic is generally employed when you are far behind your opponent. To participate in Backgammon with this plan, you need to control two or more points in table, and to hit a blot (a single checker) late in the game. This technique is more complex than others to employ in Backgammon seeing as it needs careful movement of your pieces and how the pieces are moved is partly the outcome of the dice toss.
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