The Basics of Backgammon Strategies – Part 2
As we dicussed in the previous article, Backgammon is a game of talent and pure luck. The aim is to move your checkers carefully around the game board to your inner board while at the same time your opponent shifts their checkers toward their inner board in the opposite direction. With opposing player checkers shifting in opposite directions there is bound to be conflict and the need for particular techniques at specific times. Here are the two final Backgammon techniques to complete your game.
The Priming Game Strategy
If the aim of the blocking tactic is to hamper the opponents ability to shift their pieces, the Priming Game tactic is to completely stop any movement of the opponent by constructing a prime – ideally 6 points in a row. The opponent’s chips will either get bumped, or result a bad position if she ever tries to leave the wall. The ambush of the prime can be built anywhere between point two and point 11 in your game board. As soon as you’ve successfully built the prime to block the activity of the opponent, your opponent does not even get to toss the dice, that means you move your chips and toss the dice yet again. You will win the game for sure.
The Back Game Strategy
The aims of the Back Game strategy and the Blocking Game plan are similar – to hinder your opponent’s positions in hope to better your odds of succeeding, but the Back Game tactic uses different techniques to achieve that. The Back Game plan is generally employed when you are far behind your competitor. To participate in Backgammon with this plan, you have to control two or more points in table, and to hit a blot (a single checker) late in the game. This plan is more difficult than others to play in Backgammon seeing as it needs careful movement of your checkers and how the checkers are relocated is partially the outcome of the dice roll.
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