The Essential Details of Backgammon Strategies – Part 2
As we have dicussed in the last article, Backgammon is a game of ability and pure luck. The goal is to shift your pieces carefully around the board to your inside board while at the same time your opposing player moves their checkers toward their home board in the opposite direction. With opposing player checkers moving in opposing directions there is going to be conflict and the need for specific strategies at specific instances. Here are the two final Backgammon plans to complete your game.
The Priming Game Tactic
If the purpose of the blocking plan is to slow down the opponent to shift his chips, the Priming Game plan is to absolutely block any activity of the opponent by assembling a prime – ideally 6 points in a row. The competitor’s checkers will either get hit, or end up in a battered position if he/she ever tries to leave the wall. The ambush of the prime can be setup anyplace between point two and point eleven in your half of the board. As soon as you’ve successfully constructed the prime to block the activity of the opponent, the opponent doesn’t even get to roll the dice, that means you shift your pieces and roll the dice yet again. You’ll be a winner for sure.
The Back Game Tactic
The goals of the Back Game strategy and the Blocking Game strategy are similar – to hurt your competitor’s positions in hope to boost your odds of succeeding, however the Back Game plan utilizes seperate tactics to achieve that. The Back Game tactic is often used when you’re far behind your competitor. To participate in Backgammon with this technique, you need to hold two or more points in table, and to hit a blot late in the game. This tactic is more difficult than others to employ in Backgammon because it requires careful movement of your checkers and how the pieces are moved is partly the outcome of the dice toss.
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