The Basics of Backgammon Tactics – Part 2
As we dicussed in the last article, Backgammon is a casino game of talent and good luck. The aim is to move your chips safely around the game board to your inner board while at the same time your opposition shifts their pieces toward their inner board in the opposing direction. With opposing player pieces moving in opposing directions there is going to be conflict and the need for particular techniques at specific instances. Here are the 2 final Backgammon plans to finish off your game.
The Priming Game Plan
If the goal of the blocking strategy is to slow down the opponent to move his checkers, the Priming Game strategy is to completely barricade any activity of the opposing player by creating a prime – ideally 6 points in a row. The opponent’s chips will either get hit, or end up in a battered position if he ever tries to escape the wall. The trap of the prime can be built anyplace between point two and point 11 in your half of the board. After you have successfully constructed the prime to prevent the activity of your competitor, the opponent doesn’t even get to toss the dice, and you shift your checkers and roll the dice again. You will be a winner for sure.
The Back Game Strategy
The aims of the Back Game plan and the Blocking Game strategy are similar – to hurt your opponent’s positions with hope to better your chances of winning, however the Back Game tactic uses alternate techniques to achieve that. The Back Game plan is frequently utilized when you’re far behind your opponent. To participate in Backgammon with this plan, you have to control 2 or more points in table, and to hit a blot (a single checker) late in the game. This technique is more difficult than others to play in Backgammon because it requires careful movement of your pieces and how the chips are moved is partly the result of the dice roll.
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