The Essential Basics of Backgammon Game Plans – Part 2

As we have dicussed in the previous article, Backgammon is a casino game of skill and luck. The aim is to move your checkers safely around the board to your home board while at the same time your opposing player moves their pieces toward their inner board in the opposing direction. With competing player chips shifting in opposite directions there is going to be conflict and the requirement for specific techniques at specific times. Here are the 2 final Backgammon techniques to round out your game.

The Priming Game Strategy

If the purpose of the blocking strategy is to slow down the opponent to move their chips, the Priming Game plan is to absolutely stop any movement of the opponent by assembling a prime – ideally 6 points in a row. The opponent’s chips will either get bumped, or end up in a damaged position if he/she at all attempts to escape the wall. The ambush of the prime can be established anywhere between point 2 and point eleven in your game board. As soon as you’ve successfully assembled the prime to block the activity of the opponent, the competitor does not even get to roll the dice, and you shift your pieces and toss the dice again. You’ll be a winner for sure.

The Back Game Plan

The goals of the Back Game technique and the Blocking Game technique are very similar – to hurt your competitor’s positions in hope to better your odds of winning, but the Back Game tactic relies on seperate tactics to do that. The Back Game strategy is commonly used when you are far behind your opponent. To participate in Backgammon with this plan, you have to control two or more points in table, and to hit a blot (a single checker) late in the game. This technique is more complex than others to use in Backgammon seeing as it needs careful movement of your checkers and how the pieces are moved is partly the outcome of the dice toss.

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