The Essential Facts of Backgammon Game Plans – Part Two

[ English ]

As we have dicussed in the last article, Backgammon is a casino game of ability and luck. The aim is to move your pieces carefully around the game board to your inner board while at the same time your opposition shifts their checkers toward their home board in the opposing direction. With competing player checkers shifting in opposite directions there is bound to be conflict and the need for specific strategies at particular instances. Here are the last 2 Backgammon plans to complete your game.

The Priming Game Tactic

If the goal of the blocking tactic is to hamper the opponents ability to shift his chips, the Priming Game strategy is to completely block any movement of the opponent by creating a prime – ideally 6 points in a row. The competitor’s checkers will either get hit, or result a battered position if she ever attempts to escape the wall. The trap of the prime can be setup anyplace between point two and point eleven in your board. As soon as you’ve successfully built the prime to block the movement of the competitor, the opponent doesn’t even get a chance to toss the dice, and you shift your checkers and toss the dice again. You will win the game for sure.

The Back Game Plan

The objectives of the Back Game tactic and the Blocking Game plan are similar – to harm your competitor’s positions with hope to improve your odds of winning, but the Back Game plan relies on seperate tactics to achieve that. The Back Game strategy is frequently utilized when you are far behind your competitor. To play Backgammon with this tactic, you have to control two or more points in table, and to hit a blot late in the game. This tactic is more difficult than others to play in Backgammon seeing as it needs careful movement of your chips and how the chips are relocated is partially the result of the dice roll.

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